Pledged: $20 USD Rewards: Digital copy of game, Name in the credits Kickstarter start date: August 16, 2019 Kickstarter funded on: September 15, 2019 Estimated delivery date:August 2021
After seeing Jason Steele (creator of Charlie the Unicorn, Llamas with Hats, etc.) back this project, I went to see what it was about and apparently it’s by some of the creators on Wandersong, Celeste, and Night in the Woods, so I decided to also back it.
Pledged: $82 Rewards: Digital download of game, Physical boxed copy (signed by David Murray, the 8-Bit Guy): soundtrack on cassette tape, floppy disk with the game, printed manual, copy of Planet X2 for the Commodore 64, copy of Planet X1 for the VIC-20 Kickstarter start date: June 04, 2018 Kickstarter funded on: July 05, 2018 Estimated delivery date: May 2019
The 8-Bit Guy, David Murray, has really interesting videos on old hardware and software. Last year he made a game called Planet X2 for the Commodore 64, and with this campaign, he’s amping it up with Planet X3 for MS-DOS.
The digital copy of the Planet X2 and X3 games were linked as a separate downloads upon the completion of X3.
The physical copy of the games arrived at my place on March 04, 2019 – exactly eight months after the Kickstarter start date. Fitting for The 8-Bit Guy! The Planet X3 box was signed with the words “Enjoy x333”, which I requested as a sort-of pun on the game’s name.
Inside the boxes were the soundtracks on cassette tape, the printed manuals, and Planet X1 and X2 on Commodore 64 diskette, with Planet X3 on a 720K floppy, and a label for the 360K floppy disk version, should I choose to produce my own copy.
I later found my name on page 15 of the Planet X3 User Manual. Very cool!
Pledged: $20 Rewards: Access to behind-the-scenes development forum, Digital copy of the game, Name in the credits Kickstarter start date: September 05, 2017 Kickstarter funded on: October 06, 2017 Estimated delivery date: December 2018
I thought Cyanide and Happiness is a funny webcomic and animated series, so backing their game should be equally funny.
Pledged: $30 Rewards: Digital download of game, Digital download of soundtrack, PDF download of development book (art, design, secrets), Beta versions during development, Name in the credits Kickstarter start date: July 22, 2016 Kickstarter funded on: August 22, 2016 Estimated delivery date: February 2018
I simply backed this game because someone said it was going to be the next Undertale, and soon, even SiIvaGunner released a high quality rip of one of the songs in the soundtrack, cementing my decision to remain a backer.
The developers have stated they are in the final stretch as of August 2018.
Pledged: $15 Rewards: Digital copy of game, Name in the credits, Access to backers-only forum, Use of backers-only alternate palette for each character Indiegogo start date: September 20, 2015 Indiegogo funded on: October 20, 2015 Estimated delivery date: April 2017
Them’s Fightin’ Herds is the spiritual successor to MLP: Fighting is Magic, which was cancelled due to a cease and desist by Hasbro. Them’s Fightin’ Herds’ characters were designed by Lauren Faust, who helped develop the 2010 MLP reboot. On top of this, Them’s Fightin’ Herds uses the Skullgirls engine.
Them’s Fightin’ Herds was released to Steam Early Access on February 22, 2018. The backer-exclusive palettes were included. The backer names in the credits are currently nowhere to be seen.
Pledged: $15 Rewards: Access to backer-only updates/polls, Backer tag beside name in-game, Name on a plaque in the game’s plaza lobby, Desktop backgrounds, Steam Early Access copy of the game, Exclusive backer-only digital in-game item (gold trophy) Indiegogo start date: July 13, 2015 Indiegogo funded on: August 13, 2015 Estimated delivery date: N/A
In Garry’s Mod, there is a fun gamemode known as Cinema that lets you watch online videos with other people in the Source engine. There was also the elusive GMOD Tower gamemode that expanded upon this concept with minigames, and it was something which I could never join as the servers were always so far away and the ping would be unbearable. When the creators of these two gamemodes announced a spiritual successor in the Unreal engine and local Australian and dedicated servers, I was ready to back it.
Tower Unite was released on Steam Early Access on April 9, 2016.
On the 14th of June 2018, it was just updated to version 0.5.0.0
Backer Tag next to name in scoreboard (tab key by default):
Exclusive item and How to find NeonWabbit’s name in the credits:
After joining a Plaza/Lobby server, head out of the Transit Station where you will see the entrance to the Boardwalk. On the 2nd plaque here (to the left), you will see it towards the bottom. Also pictured here in the following screenshot is the exclusive item for backers in my inventory.
Pledged: $29 Rewards: Access to surveys/polls for ideas in the game, Digital copy of the game for PC Kickstarter start date: June 15, 2015 Kickstarter funded on: July 18, 2015 Estimated delivery date: December 2017
I had never heard of the Shenmue series before this Kickstarter was announced at an E3 conference in 2015. After seeing the hype of how many people started to back it, and seeing gameplay of the original 2 games, I decided to back this Kickstarter.
Pledged: $20 Rewards: Name in the credits, Digital download on Steam Kickstarter start date: May 01, 2015 Kickstarter funded on: June 17, 2015 Estimated delivery date: October 2016
I didn’t really grow up with Banjo-Kazooie, but I did play a lot of Donkey Kong Country, Grabbed by the Ghoulies, and Viva Piñata – and those were really fun. So obviously when these ex-Rare developers announced a spiritual successor to their Banjo games, I decided to take a stab in the perfect dark (heh) and make this the first crowdfunding project I pledged money towards.
Yooka-Laylee was released on PC and multiple consoles on April 11, 2017.
To find NeonWabbit’s name in the credits:
After opening the game, head to the Options & Stuff menu where you can access the credits. Navigate the credits using the on-screen controls.